Next Up, you can now play Video Games in Mirror Imaged Mode with the latest RetroArch Xtremes! This is especially fun if you decide to leave the left/right controls flip flopped, and have a few beers with friends! To activate Mirror Imaged Mode, go into RetroArch, Quick Menu, Shaders, Load Shader, Select Flip Horizontal Mirror glslp! Then, you will need to go into controls and swap left with right and right with left, if you so choose to! In MAME 2003, you can do this with MAME Options (R2), Input This Game, as well! Very fun gimmick! When done, simply go into RetroArch Settings, Quick Menu, Shaders, and reselect Stock glslp to revert! And, of course, reswap to the original controls, in the event that you changed them! Personal thanks to hunterk! Sufami Turbo Games are also now supported! Sufami Turbo BIOS should be renamed to STBIOS.bin and installed exactly as mentioned above for the BS-X BIOS! I would recommend using Sfrom Bypass if you have any issues with games loading! Multi-Carts also work, but need loaded via RetroArch, Multi-Cart! You can see me play a Sufami Turbo Game at the tail end of the first BX-X Test Video below!Įver wanted to have all of your Saved Games in one single place! Now you can, thanks to EthanR12! Special thanks to DanTheMan827 for advisement on this whole process! I will try to showcase this nifty new Consolidated Saved Games Awesomeness sometime this week in a video! Here ya go! Test Video 2, BIOS are running in English (above-mentioned patch BS-X BIOS, once patched, should be renamed to BS-X.bin, and installed via Master BIOS Module, copied into system folder, and installed like any other HMOD! Personal thanks to twinaphex, kps501, Tatsuya79, hizzlekizzle, bparker06, and everyone else involved in the fantastic SNES9x Team! And, personal thanks to madmonkey Well, we now have TRUE BS-X Emulation, via SNES9x 2016!!! Videos showcasing this amazing addition below, including a very necessary Sfrom Conversion Bypass Method needed to run BS-X Games via the TRUE BIOS! SOME BS-X Games can be patched, or are pre-patched, and do not need to use TRUE BIOS! But, for any that DO use TRUE BIOS, Sfroms will NOT work, for now, at least! In Xtras/BS-X Folder, are a ReadMe!, the patch you will need to apply to BS-X BIOS, and 2 programs to apply said patch! If you do not use the patch, far less games will work due to DRM Protection! Test Video 1, BIOS are running in Japanese. That's a bit much! I'm just looking for some way to add my own system text, similar to how the frame counter, fps, or memory utilization can be optionally displayed on the OSD.Īs for the latter point, it seems like reaching out to the memory domains is something you can do in libretro according to the API, but I'm not sure how to set up a script that would assess memory state as it is executed - is there any kind of next_frame event or otherwise that could be used to fire off a script to check? There are numerous layers in the system, each with their own sets of capabilities, scripts, and events, so I'm not sure which layer I want to be targeting to get this kind of functionality.TRUE Nintendo BS-X Satellaview and Sufami Turbo Emulation! Run Video Games in Mirror Imaged Mode! MAME 2003 Cores Consolidated and Merged! More Amiga Templates! Core Set Update!!! Say I wanted to implement a timer that hangs out in the corner during gameplay - I would have to configure logic to swap out images for each digit of the timer every time increment. I can see in the examples that static images are manipulated across the display, but they are still static images. Input Overlays as I understand them are not ideal for this.
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